T_T
Offline 178.199.202.100:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 10:25 UTC 11:25 UK · 9d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 484 / 525
- Rustoria.co - EU Main 27 / 250
- Rusty Moose |EU Main| 50 / 250
- Rustoria.co - EU East Long 234 / 275
- Rustoria.co - EU East Medium 86 / 200
- Rustafied.com - EU Friday 94 / 150
Quick answers
From the figures on this page.
Population
What is the ranking of T_T against other Rust servers?
Over the past seven days, T_T has climbed to #14,245 for player hours, putting it in the top 65% of all ranked servers.
Is T_T busy at the moment?
The last sighting of T_T was 9 days 12 hours ago; it is offline right now.
Rules and settings
On what map does T_T take place?
The map on T_T is procedural, produced by the game.
What are the rules on T_T, and what settings does it run?
You will not find a gather rate in the name of T_T. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does T_T run from?
No region is published by T_T. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 178.199.202.100:28015.
How reliable is T_T, and is it currently online?
Offline for now: T_T was last seen 9 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
On what Rust version does T_T operate?
Rust network protocol 2634 and build 167781 on Windows is what T_T runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does T_T handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does T_T wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of T_T's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 9 days 12 hours.
Server tags
Where does T_T appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include T_T are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on T_T?
gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags T_T publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join T_T?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 178.199.202.100:28015.