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Network live 11,790 servers online 64,938 players aboard 124 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Test Server

Offline 178.202.148.84:28015 checked 2d ago

Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 50 players now 2% full
17-day averagepeak 1
#5,161ranktop 23%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct23 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 15:24 UTC 16:24 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 4 Oct, 08:25 UTC 09:25 UK · 24d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    18.3 days
    Players before
    0
  3. Sat 3 Oct, 09:15 UTC 10:15 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  4. Thu 1 Oct, 12:59 UTC 13:59 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 468 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 280 / 400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 40 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 34 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 84 / 150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 104 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Rust Test Server against other Rust servers?

A seven-day player-hours count places Rust Test Server at #5,161: the top 23% of every ranked server.

How many players are on Rust Test Server right now?

At the moment Rust Test Server is offline, having last been seen 2 days 1 hours ago. The seven-day figures show an average of 1 players and a peak of 1.

Rules and settings

What is the current map on Rust Test Server?

The map on Rust Test Server is procedural, produced by the game.

What are the rules on Rust Test Server, and what settings does it run?

The name of Rust Test Server gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Rust Test Server?

No region is published by Rust Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 178.202.148.84:28015.

What is the uptime of Rust Test Server, and is it online?

The current status for Rust Test Server is offline, last seen 2 days 1 hours ago. It was up 41 of 168 hours over the last 7 full days, 24% of the time. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.

On what Rust version does Rust Test Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Rust Test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on Rust Test Server when wipe day arrives?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does Rust Test Server reset its map?

Rust Test Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 6 days 6 hours.

Tags and listings

Where does Rust Test Server appear across the Rust Wipe Tracker lists and filters?

You will find Rust Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on Rust Test Server?

gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Rust Test Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Rust Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 178.202.148.84:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.