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Network live 11,747 servers online 54,200 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

kogita

Offline 178.206.189.183:28015 checked 27d ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 5 players now 20% full
07-day averagepeak –
#15,418ranktop 65%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 10:28 UTC 11:28 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 328 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 215 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 38 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 30 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 56 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 74 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of kogita against other Rust servers?

In the top 65% of all ranked servers sits kogita, at #15,418 on hours played over seven days.

How many players are on kogita right now?

At the moment kogita is offline, having last been seen 27 days 12 hours ago.

Map and rules

Which map is active on kogita?

The game generates the procedural map that kogita runs.

Which settings and rules apply on kogita?

You will not find a gather rate in the name of kogita. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does kogita run from?

There is no region published for kogita. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 178.206.189.183:28015.

How reliable is kogita, and is it currently online?

kogita is offline at the moment, with the last sighting 27 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.

What Rust version is kogita using?

On Windows, kogita runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on kogita?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

When does kogita wipe? What schedule does it follow?

There are too few of kogita's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 12 hours.

Tags and filters

Where does kogita appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take kogita: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on kogita?

gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags kogita publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join kogita?

Enter client.connect 178.206.189.183:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp5
Max players Slot count: 5.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.