My Staging Server
Offline 178.207.94.73:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 475 / 250
- Rustoria.co - EU East Long 317 / 325
- Rustoria.co - EU Main 33 / 250
- Rusty Moose |EU Main| 32 / 250
- Rustoria.co - EU East Medium 160 / 200
- Rustafied.com - EU Friday 76 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of My Staging Server against other Rust servers?
A seven-day player-hours count places My Staging Server at #15,059: the top 68% of every ranked server.
How many players are on My Staging Server right now?
At the moment My Staging Server is offline, having last been seen 5 days 2 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
On what map does My Staging Server take place?
The game generates the procedural map that My Staging Server runs.
What are the rules on My Staging Server, and what settings does it run?
You will not find a gather rate in the name of My Staging Server. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of My Staging Server?
You will find no region published by My Staging Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 178.207.94.73:28015 is its address.
What is the uptime of My Staging Server, and is it online?
My Staging Server is offline at the moment, with the last sighting 5 days 2 hours ago. It was up 0 of 96 hours over the last 4 full days, 0% of the time. 23 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Staging Server operate?
The version on My Staging Server is Rust network protocol 2635 and build 168971, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does My Staging Server wipe? What schedule does it follow?
To tell its rhythm we would need more of My Staging Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 5 days 2 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is My Staging Server part of?
The Rust Wipe Tracker lists that include My Staging Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on My Staging Server?
Read off the game's server browser, the tags for My Staging Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168971 (Build): The game build is 168971; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join My Staging Server?
Enter client.connect 178.207.94.73:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.