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Network live 11,810 servers online 75,437 players aboard 107 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

KRAKEN | TEST | STABLE

Offline 178.208.177.88:28017 checked 4d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 7d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 40 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Wed 21 OctWed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 21 Oct, 17:18 UTC 18:18 UK · 7d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Wed 21 Oct, 05:42 UTC 06:42 UK · 7d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Thu 15 Oct, 09:14 UTC 10:14 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.9 days
    Players before
    1
  4. Wed 14 Oct, 09:51 UTC 10:51 UK · 14d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  5. Tue 13 Oct, 11:47 UTC 12:47 UK · 15d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  6. Thu 8 Oct, 09:25 UTC 10:25 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    5.1 days
    Players before
    0
  7. Wed 7 Oct, 15:10 UTC 16:10 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  8. Wed 7 Oct, 08:13 UTC 09:13 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  9. Tue 6 Oct, 19:17 UTC 20:17 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  10. Tue 6 Oct, 12:07 UTC 13:07 UK · 22d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
Show all 15 wipes
  1. Thu 1 Oct, 18:27 UTC FW 19:27 UK · 27d ago
    Force wipe delivered
    Peak
    4
    Crowd
    halved by day 3
    Lasted
    4.7 days
    Players before
    0
  2. Thu 1 Oct, 11:52 UTC 12:52 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Wed 30 Sep, 12:13 UTC 13:13 UK · 28d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Tue 29 Sep, 14:15 UTC 15:15 UK · 29d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  5. Mon 21 Sep, 16:25 UTC 17:25 UK · 37d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 5
    Lasted
    7.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

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Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of KRAKEN | TEST | STABLE against other Rust servers?

In the top 69% of all ranked servers sits KRAKEN | TEST | STABLE, at #15,348 on hours played over seven days.

How many players are on KRAKEN | TEST | STABLE right now?

The last sighting of KRAKEN | TEST | STABLE was 4 days 22 hours ago; it is offline right now. The seven-day average for this server is 0 players.

Server rules

What is the current map on KRAKEN | TEST | STABLE?

Generated by the game with seed 1337, the procedural map on KRAKEN | TEST | STABLE is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: discord.gg/kraken-rust.

Which settings and rules apply on KRAKEN | TEST | STABLE?

The name of KRAKEN | TEST | STABLE gives no gather rate. A group holds no more than 14 players. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of KRAKEN | TEST | STABLE?

There is no region published for KRAKEN | TEST | STABLE. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 178.208.177.88:28017 is its address.

Is KRAKEN | TEST | STABLE up, and how good is its uptime?

KRAKEN | TEST | STABLE is offline at the moment, with the last sighting 4 days 22 hours ago. It was up 71 of 168 hours over the last 7 full days, 42% of the time. The first sighting of it by Rust Wipe Tracker came on 20 September 2026.

What Rust version is KRAKEN | TEST | STABLE using?

The version on KRAKEN | TEST | STABLE is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on KRAKEN | TEST | STABLE when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1.5 it had fallen below half where the crowd did not hold.

When does KRAKEN | TEST | STABLE wipe? What schedule does it follow?

KRAKEN | TEST | STABLE wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 7 days 3 hours.

Server tags

Where does KRAKEN | TEST | STABLE appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include KRAKEN | TEST | STABLE are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on KRAKEN | TEST | STABLE?

The game's server browser picks up these KRAKEN | TEST | STABLE tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts14 (Group limit): Team size caps at 14; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to KRAKEN | TEST | STABLE?

Enter client.connect 178.208.177.88:28017 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts14
Group limit Team size caps at 14.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.