nameserver
Offline 178.208.229.201:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 30 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 43 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 33 / 700
- RustSpain.com | EU Main 9 / 200
- CSL Scenery Budget Test 0 / 500
Quick answers
From the figures on this page.
Population
How does nameserver compare with other Rust servers in the rankings?
Over the past seven days, nameserver has climbed to #15,807 for player hours, putting it in the top 72% of all ranked servers.
How many players are on nameserver right now?
The last sighting of nameserver was 16 days 14 hours ago; it is offline right now.
Map and rules
Which map is active on nameserver?
The game generates the procedural map that nameserver runs.
What are the rules on nameserver, and what settings does it run?
The name of nameserver gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is nameserver based?
No region is published by nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 178.208.229.201:28015.
What is the uptime of nameserver, and is it online?
nameserver is offline at the moment, with the last sighting 16 days 14 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 11 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does nameserver operate?
Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does nameserver reset its map?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 16 days 14 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is nameserver part of?
You will find nameserver on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on nameserver?
gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags nameserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join nameserver?
Enter client.connect 178.208.229.201:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.