Test
Offline 178.214.245.229:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 500 / 550
- Rustoria.co - EU East Long 410 / 450
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU Main 56 / 250
- Rustafied.com - EU Friday 59 / 100
- Rustoria.co - EU East Medium 156 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of Test against other Rust servers?
Over the past seven days, Test has climbed to #15,428 for player hours, putting it in the top – of all ranked servers.
Is Test busy at the moment?
At the moment Test is offline, having last been seen 41 days 2 hours ago.
Map and rules
What are the rules on Test, and what settings does it run?
The name of Test gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does Test run from?
There is no region published for Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 178.214.245.229:28015 is its address.
What is the uptime of Test, and is it online?
Offline for now: Test was last seen 41 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 September 2026.
On what Rust version does Test operate?
Rust network protocol 2633 and build 164530 on Windows is what Test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Test wipe, and at what times?
There are too few of Test's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 41 days 2 hours.
Tags and listings
Where does Test appear in Rust Wipe Tracker lists and filters?
You will find Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
The game's server browser picks up these Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Test?
Enter client.connect 178.214.245.229:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.