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Network live 11,874 servers online 87,370 players aboard 170 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Test Server

Offline 178.216.13.9:28015 checked 17d ago

Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,842ranktop 72%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 17:41 UTC 18:41 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average 769 / 825
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average 48 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average 110 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 418 / 500
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 242 / 300
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average 184 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

How does My Test Server compare with other Rust servers in the rankings?

A seven-day player-hours count places My Test Server at #15,842: the top 72% of every ranked server.

How many players are on My Test Server right now?

The last sighting of My Test Server was 17 days 21 hours ago; it is offline right now.

Rules and settings

What is the current map on My Test Server?

The map on My Test Server is procedural, produced by the game.

Which settings and rules apply on My Test Server?

You will not find a gather rate in the name of My Test Server. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of My Test Server?

No region is published by My Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 178.216.13.9:28015.

How reliable is My Test Server, and is it currently online?

Offline for now: My Test Server was last seen 17 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 9 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is My Test Server using?

On Windows, My Test Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on My Test Server when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.

How often does My Test Server wipe, and at what times?

Its rhythm cannot yet be told: too few of My Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 18 days 2 hours.

Server tags

Where does My Test Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include My Test Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on My Test Server?

Read off the game's server browser, the tags for My Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to My Test Server?

Enter client.connect 178.216.13.9:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.