Name of Server as Shown on the Client Server List
Offline 178.220.40.0:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 656 / 750
- Rustoria.co - EU Main 51 / 250
- Rusty Moose |EU Main| 89 / 250
- Rustoria.co - EU East Long 369 / 450
- Rustoria.co - EU East Medium 177 / 250
- Rustafied.com - EU Friday 162 / 250
Quick answers
From the figures on this page.
Player count
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
Over the past seven days, Name of Server as Shown on the Client Server List has climbed to #14,235 for player hours, putting it in the top 61% of all ranked servers.
Is Name of Server as Shown on the Client Server List busy at the moment?
The last sighting of Name of Server as Shown on the Client Server List was 31 days 9 hours ago; it is offline right now.
Server rules
Which map is active on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
What settings and rules should you know for Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Name of Server as Shown on the Client Server List?
You will find no region published by Name of Server as Shown on the Client Server List. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 178.220.40.0:28015 is its address.
What is the uptime of Name of Server as Shown on the Client Server List, and is it online?
Name of Server as Shown on the Client Server List is offline at the moment, with the last sighting 31 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Name of Server as Shown on the Client Server List operate?
Rust network protocol 2633 and build 163207 on Windows is what Name of Server as Shown on the Client Server List runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Name of Server as Shown on the Client Server List wipe, and at what times?
To tell its rhythm we would need more of Name of Server as Shown on the Client Server List's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 45 days 14 hours.
Tags and filters
Where does Name of Server as Shown on the Client Server List appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags Name of Server as Shown on the Client Server List publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Name of Server as Shown on the Client Server List?
Enter client.connect 178.220.40.0:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.