4ce's private server
Offline 178.227.88.245:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of 4ce's private server against other Rust servers?
A seven-day player-hours count places 4ce's private server at #16,955: the top 71% of every ranked server.
How many players are on 4ce's private server right now?
The last sighting of 4ce's private server was 30 days 20 hours ago; it is offline right now.
Server rules
On what map does 4ce's private server take place?
The game generates the procedural map that 4ce's private server runs.
Which settings and rules apply on 4ce's private server?
You will not find a gather rate in the name of 4ce's private server. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of 4ce's private server?
No region is published by 4ce's private server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 178.227.88.245:28015.
How reliable is 4ce's private server, and is it currently online?
The current status for 4ce's private server is offline, last seen 30 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 27 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does 4ce's private server operate?
The version on 4ce's private server is Rust network protocol 2631 and build 158240, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does 4ce's private server wipe, and at what times?
There are too few of 4ce's private server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 84 days 10 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is 4ce's private server part of?
The Rust Wipe Tracker lists that include 4ce's private server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on 4ce's private server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2631 (Protocol): Protocol 2631 is required; a different version can't join; cs158240 (Build): Build number: 158240; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags 4ce's private server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join 4ce's private server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 178.227.88.245:28015.