My Test Rust Server
Offline 178.34.151.130:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 16:58 UTC 17:58 UK · 23d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 259 / 350
- Rustoria.co - EU Main 22 / 250
- Rusty Moose |EU Main| 35 / 250
- Rustoria.co - EU East Long 128 / 200
- Rustoria.co - EU East Medium 46 / 200
- Rustafied.com - EU Friday 48 / 100
Quick answers
From the figures on this page.
Player count
How does My Test Rust Server compare with other Rust servers in the rankings?
A seven-day player-hours count places My Test Rust Server at #15,967: the top 71% of every ranked server.
Is My Test Rust Server busy at the moment?
The last sighting of My Test Rust Server was 23 days 9 hours ago; it is offline right now.
Rules and settings
Which map is active on My Test Rust Server?
The map on My Test Rust Server is procedural, produced by the game.
Which settings and rules apply on My Test Rust Server?
No gather rate appears in the name of My Test Rust Server. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Server details
In which region is My Test Rust Server based?
No region is published by My Test Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 178.34.151.130:28015.
How reliable is My Test Rust Server, and is it currently online?
The current status for My Test Rust Server is offline, last seen 23 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.
On what Rust version does My Test Rust Server operate?
On Windows, My Test Rust Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on My Test Rust Server?
The average busiest point of its recent wipes was 0 players. After 1 hours the latest wipe's crowd hit its peak.
When does My Test Rust Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of My Test Rust Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 23 days 9 hours have passed since this world was made.
Tags and listings
Where does My Test Rust Server appear across the Rust Wipe Tracker lists and filters?
You will find My Test Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Test Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags My Test Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join My Test Rust Server?
Enter client.connect 178.34.151.130:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.