LocalRustServer1337
Offline 178.44.170.98:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 569 / 700
- Rustoria.co - EU Main 33 / 250
- Rusty Moose |EU Main| 72 / 250
- Rustoria.co - EU East Long 296 / 400
- Rustoria.co - EU East Medium 125 / 200
- Rustafied.com - EU Friday 120 / 225
Quick answers
From the figures on this page.
Player activity
How does LocalRustServer1337 compare with other Rust servers in the rankings?
In the top 71% of all ranked servers sits LocalRustServer1337, at #16,964 on hours played over seven days.
Is LocalRustServer1337 busy at the moment?
At the moment LocalRustServer1337 is offline, having last been seen 30 days 9 hours ago.
Map and rules
On what map does LocalRustServer1337 take place?
Generated by the game with seed 1337, the procedural map on LocalRustServer1337 is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for LocalRustServer1337?
You will not find a gather rate in the name of LocalRustServer1337. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of LocalRustServer1337?
No region is published by LocalRustServer1337. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 178.44.170.98:28015.
Is LocalRustServer1337 up, and how good is its uptime?
The current status for LocalRustServer1337 is offline, last seen 30 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
What Rust version is LocalRustServer1337 using?
Rust network protocol 2633 and build 165217 on Windows is what LocalRustServer1337 runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does LocalRustServer1337 wipe, and at what times?
There are too few of LocalRustServer1337's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 days 12 hours.
Tags and listings
Where does LocalRustServer1337 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include LocalRustServer1337 are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on LocalRustServer1337?
Read off the game's server browser, the tags for LocalRustServer1337 are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to LocalRustServer1337?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 178.44.170.98:28015.