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Network live 11,873 servers online 96,161 players aboard 387 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

eiiiiiiiiiiish

Offline 178.59.30.132:28015 checked 32d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 32d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 50 players now 2% full
07-day averagepeak –
#14,558ranktop 61%
32d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep26 Sep29 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepWed 23 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 26 Sep, 17:24 UTC 18:24 UK · 32d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 23 Sep, 18:33 UTC 19:33 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    3 days
    Players before
    2
  3. Mon 21 Sep, 18:15 UTC 19:15 UK · 37d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    2 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 166 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 185 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 81 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 258 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 349 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of eiiiiiiiiiiish against other Rust servers?

Over the past seven days, eiiiiiiiiiiish has climbed to #14,558 for player hours, putting it in the top 61% of all ranked servers.

Is eiiiiiiiiiiish busy at the moment?

The last sighting of eiiiiiiiiiiish was 32 days 3 hours ago; it is offline right now.

Rules and settings

On what map does eiiiiiiiiiiish take place?

Size 2,500 and seed 2032300406 define the procedural map eiiiiiiiiiiish runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What are the rules on eiiiiiiiiiiish, and what settings does it run?

You will not find a gather rate in the name of eiiiiiiiiiiish. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is eiiiiiiiiiiish based?

You will find no region published by eiiiiiiiiiiish. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 178.59.30.132:28015.

What is the uptime of eiiiiiiiiiiish, and is it online?

eiiiiiiiiiiish is offline at the moment, with the last sighting 32 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does eiiiiiiiiiiish operate?

The version on eiiiiiiiiiiish is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on eiiiiiiiiiiish when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 6 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

When does eiiiiiiiiiiish wipe? What schedule does it follow?

No next wipe can be predicted for eiiiiiiiiiiish, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 32 days 22 hours have passed since this world was made.

Server tags

Where does eiiiiiiiiiiish appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include eiiiiiiiiiiish are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on eiiiiiiiiiiish?

gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags eiiiiiiiiiiish publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join eiiiiiiiiiiish?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 178.59.30.132:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.