Brutal PvE II
Offline EU 178.63.43.239:7003 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:58 UTC · 17:58 UK, in 1d 6h.
Its biweekly schedule tag · low confidenceComing wipes
- 1d 6hThu 29 Oct, 17:58 UTC17:58 UK
- 8d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
- 15d 6hThu 12 Nov, 17:58 UTC17:58 UK
- 29d 6hThu 26 Nov, 17:58 UTC17:58 UK
- 36d 7hThu 3 Dec, 19:00 UTC19:00 UKFW
- 43d 6hThu 10 Dec, 17:58 UTC17:58 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 17:58 UTC17:58 UK · in 1d 6hNext wipe expected · its biweekly schedule tag
-
Thu 15 Oct, 17:58 UTC 18:58 UK · 12d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 17:59 UTC FW 18:59 UK · 26d agoForce wipe delivered
- Peak
- 3
- Crowd
- halved by day 9
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 192 / 2000
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 50 / 100
- RustAria#4 [Мирный / PVE / SKINDROPS] 21 / 200
- [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME 16 / 50
- [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid 19 / 100
- PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events 20 / 100
Quick answers
From the figures on this page.
Population
How does Brutal PvE II compare with other Rust servers in the rankings?
Ranked #4,857 on player hours over the last seven days, Brutal PvE II is #1,665 in Europe and in the top 22% of all ranked servers.
What is the current population on Brutal PvE II?
At the moment Brutal PvE II is offline, having last been seen 31 hours ago. The seven-day figures show an average of 0 players and a peak of 3. The busiest hour over the last 48 hours was 16:00 UTC, averaging 1 players.
Rules and settings
Which map is active on Brutal PvE II?
The game generates the procedural map on Brutal PvE II at size 4,500 with seed 15102026. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Brutal PvE II, and what settings does it run?
No gather rate appears in the name of Brutal PvE II. Up to 8 players can join a group, the default for the game. You get pve here, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. Join only if you hold Rust premium status. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Brutal PvE II based?
Its EU tag puts Brutal PvE II in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 178.63.43.239:7003.
Does Brutal PvE II perform well?
Averaged over the last 48 hours, server fps was 108, with a low of 84. Buildings, deployables and all the rest of the world pushed its entity count as high as 131,243. 4,497 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is Brutal PvE II, and is it currently online?
The current status for Brutal PvE II is offline, last seen 31 hours ago. About 23 hours ago is when it last restarted, judged by the uptime it gives. 89% is the uptime for the last 7 full days, up for 149 of 168 hours. 21 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Brutal PvE II using?
The version on Brutal PvE II is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on Brutal PvE II?
2 players is the average peak across its recent wipes. On the latest wipe, 2 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 9.
How often does Brutal PvE II wipe, and at what times?
The prediction follows its tag, because too few of Brutal PvE II's wipes are on record to confirm the schedule. Due on Thursday 29 October at 17:58 UTC: its next wipe. 12 days 17 hours have passed since this world was made. Its tags give the wipe schedule as every two weeks.
Tags and filters
Where does Brutal PvE II appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Brutal PvE II: Rust servers in Europe, Modded Rust servers and Best Rust PvE servers. On the server list, apply Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Brutal PvE II?
The game's server browser picks up these Brutal PvE II tags: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server has 25 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here; ^q (Premium): Join only if you hold Rust premium status; EU (Europe): Server browser category: Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Brutal PvE II?
Enter client.connect 178.63.43.239:7003 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Join only if you hold Rust premium status.