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Network live 11,798 servers online 68,197 players aboard 131 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST

Offline 178.66.0.10:28015 checked 26d ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 10 players now 10% full
07-day averagepeak –
#13,894ranktop 60%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
60%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 1 Oct, 17:09 UTC FW 18:09 UK · 27d ago
    Force wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    4
  2. Wed 30 Sep, 19:24 UTC 20:24 UK · 28d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    0.9 days
    Players before
    3
  3. Tue 29 Sep, 16:50 UTC 17:50 UK · 29d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  4. Mon 28 Sep, 14:23 UTC 15:23 UK · 30d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  5. Sun 27 Sep, 13:22 UTC 14:22 UK · 31d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    1 days
    Players before
    2
  6. Sat 26 Sep, 05:34 UTC 06:34 UK · 32d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 513 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 315 / 400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average 42 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 35 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average 91 / 150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 111 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of TEST against other Rust servers?

Over the past seven days, TEST has climbed to #13,894 for player hours, putting it in the top 60% of all ranked servers.

How many players are on TEST right now?

At the moment TEST is offline, having last been seen 26 days 23 hours ago.

Rules and settings

On what map does TEST take place?

A procedural map, generated by the game, is what TEST runs.

Which settings and rules apply on TEST?

You will not find a gather rate in the name of TEST. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is TEST based?

There is no region published for TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 178.66.0.10:28015 is its address.

How reliable is TEST, and is it currently online?

TEST is offline at the moment, with the last sighting 26 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.

What Rust version is TEST using?

The version on TEST is Rust network protocol 2634 and build 166494, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on TEST?

5 players is the average peak across its recent wipes. 3 hours after the latest wipe, the crowd reached its peak.

On what schedule does TEST reset its map?

No next wipe can be predicted for TEST, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 1 hours have passed since this world was made.

Server tags

Where does TEST appear across the Rust Wipe Tracker lists and filters?

You will find TEST on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TEST?

The game's server browser picks up these TEST tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to TEST?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 178.66.0.10:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.