Local server 261
Offline 178.68.179.123:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 37 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 75 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 30 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 83 / 700
- RustSpain.com | EU Main 302 / 310
Quick answers
From the figures on this page.
Population
Where does Local server 261 place among Rust servers?
Over the past seven days, Local server 261 has climbed to #15,276 for player hours, putting it in the top 69% of all ranked servers.
Is Local server 261 busy at the moment?
At the moment Local server 261 is offline, having last been seen 4 days 10 hours ago. For the last seven days the average player count was 0.
Rules and settings
Which settings and rules apply on Local server 261?
You will not find a gather rate in the name of Local server 261. It states no limit on group size. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. VAC, the anti-cheat from Valve, is active.
Server details
What location does Local server 261 run from?
You will find no region published by Local server 261. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 178.68.179.123:28015 is its address.
How reliable is Local server 261, and is it currently online?
Offline for now: Local server 261 was last seen 4 days 10 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. 8 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Local server 261 operate?
On Windows, Local server 261 runs Rust network protocol 2332. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Local server 261 reset its map?
There are too few of Local server 261's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 314 days 5 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Local server 261 part of?
The Rust Wipe Tracker lists that include Local server 261 are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded.
What is the meaning of the server tags on Local server 261?
gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slot count: 15; v2332 (Protocol): Protocol 2332 is required; a different version can't join; ptrak (Networking): Standard network layer here: RakNet; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The game is changed by plugins or settings, hence the Modded listing; h955eb6e7 (Custom tag): The owner or a plugin set this non-standard tag; stok (Custom tag): The owner or a plugin set this non-standard tag are the tags Local server 261 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Local server 261?
Enter client.connect 178.68.179.123:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.