My Test Rust Server
Offline 178.80.1.176:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 510 / 575
- Rustoria.co - EU East Long 340 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 38 / 250
- Rustafied.com - EU Friday 116 / 150
- Rustoria.co - EU East Medium 127 / 200
Quick answers
From the figures on this page.
Population
How does My Test Rust Server compare with other Rust servers in the rankings?
Over the past seven days, My Test Rust Server has climbed to #14,428 for player hours, putting it in the top 65% of all ranked servers.
Is My Test Rust Server busy at the moment?
The last sighting of My Test Rust Server was 21 days 4 hours ago; it is offline right now.
Map and rules
What is the current map on My Test Rust Server?
The game generates the procedural map that My Test Rust Server runs.
What settings and rules should you know for My Test Rust Server?
No gather rate appears in the name of My Test Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of My Test Rust Server?
There is no region published for My Test Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 178.80.1.176:28015.
Is My Test Rust Server up, and how good is its uptime?
Offline for now: My Test Rust Server was last seen 21 days 4 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 7 October 2026.
What Rust version is My Test Rust Server using?
On Windows, My Test Rust Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does My Test Rust Server wipe, and at what times?
To tell its rhythm we would need more of My Test Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 22 days 3 hours.
Tags and filters
Where does My Test Rust Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Test Rust Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on My Test Rust Server?
Read off the game's server browser, the tags for My Test Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join My Test Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 178.80.1.176:28015.