My Staging Test Server
Offline 178.83.122.128:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Player count
Where does My Staging Test Server place among Rust servers?
Over the past seven days, My Staging Test Server has climbed to #13,897 for player hours, putting it in the top 64% of all ranked servers.
Is My Staging Test Server busy at the moment?
The last sighting of My Staging Test Server was 14 days 5 hours ago; it is offline right now.
Map and rules
What is the current map on My Staging Test Server?
The map on My Staging Test Server is procedural, produced by the game.
What settings and rules should you know for My Staging Test Server?
You will not find a gather rate in the name of My Staging Test Server. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of My Staging Test Server?
You will find no region published by My Staging Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 178.83.122.128:28015.
How reliable is My Staging Test Server, and is it currently online?
My Staging Test Server is offline at the moment, with the last sighting 14 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 October 2026.
On what Rust version does My Staging Test Server operate?
Rust network protocol 2635 and build 167941 on Windows is what My Staging Test Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does My Staging Test Server wipe, and at what times?
There are too few of My Staging Test Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 20 days 1 hours.
Server tags
Where does My Staging Test Server appear in Rust Wipe Tracker lists and filters?
You will find My Staging Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on My Staging Test Server?
Read off the game's server browser, the tags for My Staging Test Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs167941 (Build): The game build is 167941; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join My Staging Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 178.83.122.128:28015.