My Local Server
Offline 178.89.133.35:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 233 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- RustSpain.com | EU Main 32 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 198 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 61 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of My Local Server against other Rust servers?
A seven-day player-hours count places My Local Server at #15,905: the top 70% of every ranked server.
What is the current population on My Local Server?
At the moment My Local Server is offline, having last been seen 25 days 6 hours ago.
Server rules
What is the current map on My Local Server?
The game generates the procedural map that My Local Server runs.
What are the rules on My Local Server, and what settings does it run?
You will not find a gather rate in the name of My Local Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.
Operator and location
What is the location of My Local Server?
No region is published by My Local Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 178.89.133.35:28015.
Is My Local Server up, and how good is its uptime?
My Local Server is offline at the moment, with the last sighting 25 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
On what Rust version does My Local Server operate?
The version on My Local Server is Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does My Local Server reset its map?
Its rhythm cannot yet be told: too few of My Local Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 25 days 6 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is My Local Server part of?
The Rust Wipe Tracker lists that include My Local Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on My Local Server?
The game's server browser picks up these My Local Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join My Local Server?
Enter client.connect 178.89.133.35:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.