coolworld
Offline 179.189.153.4:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 13 Oct, 12:19 UTC 13:19 UK · 15d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 421 / 400
- Rustoria.co - EU East Long 346 / 350
- Rusty Moose |EU Main| 35 / 250
- Rustoria.co - EU Main 30 / 250
- Rustafied.com - EU Friday 50 / 100
- Rustoria.co - EU East Medium 141 / 200
Quick answers
From the figures on this page.
Player activity
Where does coolworld place among Rust servers?
In the top 71% of all ranked servers sits coolworld, at #15,359 on hours played over seven days.
Is coolworld busy at the moment?
The last sighting of coolworld was 15 days 21 hours ago; it is offline right now.
Map and rules
Which map is active on coolworld?
The map on coolworld is procedural, produced by the game.
What are the rules on coolworld, and what settings does it run?
No gather rate appears in the name of coolworld. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of coolworld?
No region is published by coolworld. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 179.189.153.4:28015.
How reliable is coolworld, and is it currently online?
Offline for now: coolworld was last seen 15 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is coolworld using?
The version on coolworld is Rust network protocol 2635 and build 167807, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on coolworld?
0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does coolworld wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of coolworld's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 15 days 21 hours.
Tags and listings
Where does coolworld appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take coolworld: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on coolworld?
Read off the game's server browser, the tags for coolworld are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167807 (Build): The game build is 167807; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to coolworld?
Enter client.connect 179.189.153.4:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.