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Network live 11,879 servers online 98,401 players aboard 400 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustySMP - Closed Beta (Whitelist)

Offline 179.194.134.66:28115 checked 40d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 43d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,293rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 154 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 98 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 239 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of RustySMP - Closed Beta (Whitelist) against other Rust servers?

In the top – of all ranked servers sits RustySMP - Closed Beta (Whitelist), at #13,293 on hours played over seven days.

Is RustySMP - Closed Beta (Whitelist) busy at the moment?

At the moment RustySMP - Closed Beta (Whitelist) is offline, having last been seen 40 days 19 hours ago.

Rules and settings

Which map is active on RustySMP - Closed Beta (Whitelist)?

The map on RustySMP - Closed Beta (Whitelist) is procedural, produced by the game.

Which settings and rules apply on RustySMP - Closed Beta (Whitelist)?

You will not find a gather rate in the name of RustySMP - Closed Beta (Whitelist). 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

About the server

What location does RustySMP - Closed Beta (Whitelist) run from?

You will find no region published by RustySMP - Closed Beta (Whitelist). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 179.194.134.66:28115 is its address.

What is the uptime of RustySMP - Closed Beta (Whitelist), and is it online?

RustySMP - Closed Beta (Whitelist) is offline at the moment, with the last sighting 40 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 September 2026.

What Rust version is RustySMP - Closed Beta (Whitelist) using?

Rust network protocol 2633 and build 163207 on Windows is what RustySMP - Closed Beta (Whitelist) runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

On what schedule does RustySMP - Closed Beta (Whitelist) reset its map?

To tell its rhythm we would need more of RustySMP - Closed Beta (Whitelist)'s wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 43 days 17 hours.

Server tags

Where does RustySMP - Closed Beta (Whitelist) appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RustySMP - Closed Beta (Whitelist) are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RustySMP - Closed Beta (Whitelist)?

The game's server browser picks up these RustySMP - Closed Beta (Whitelist) tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join RustySMP - Closed Beta (Whitelist)?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 179.194.134.66:28115.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.