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Network live 11,737 servers online 52,840 players aboard 124 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server | Powered by AMP

Offline 179.236.70.63:28015 checked 11d ago

Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 2 players now 0% full
07-day averagepeak –
#15,202ranktop 70%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct19 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 13:12 UTC 14:12 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct, 02:14 UTC 03:14 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Sun 11 Oct, 11:11 UTC 12:11 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average 323 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 201 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 36 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 26 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 56 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 72 / 200
Help desk

Quick answers

From the figures on this page.

Player count

How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?

Over the past seven days, My Rust server | Powered by AMP has climbed to #15,202 for player hours, putting it in the top 70% of all ranked servers.

What is the current population on My Rust server | Powered by AMP?

The last sighting of My Rust server | Powered by AMP was 11 days 20 hours ago; it is offline right now.

Rules and settings

On what map does My Rust server | Powered by AMP take place?

The game generates the procedural map on My Rust server | Powered by AMP at size 3,000 with seed 2022867919. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of My Rust server | Powered by AMP?

You will find no region published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 179.236.70.63:28015.

How reliable is My Rust server | Powered by AMP, and is it currently online?

My Rust server | Powered by AMP is offline at the moment, with the last sighting 11 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 11 October 2026.

What Rust version is My Rust server | Powered by AMP using?

Rust network protocol 2634 and build 167584 on Linux is what My Rust server | Powered by AMP runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does My Rust server | Powered by AMP handle its wipe days?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.

When does My Rust server | Powered by AMP wipe? What schedule does it follow?

No next wipe can be predicted for My Rust server | Powered by AMP, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 16 days 10 hours have passed since this world was made.

Tags and listings

Where does My Rust server | Powered by AMP appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on My Rust server | Powered by AMP?

Read off the game's server browser, the tags for My Rust server | Powered by AMP are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167584 (Build): It runs game build 167584; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join My Rust server | Powered by AMP?

Enter client.connect 179.236.70.63:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167584
Build It runs game build 167584.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.