Local Aim Training
Offline 179.238.47.103:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- MINICOPTER / HELICOPTER TRAINING 4 / 100
- PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP 6 / 15
- ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X 4 / 100
- [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 5 / 100
- PVP Arena | Aimtrain 0 / 40
- [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 0 / 100
Quick answers
From the figures on this page.
Player activity
Where does Local Aim Training place among Rust servers?
In the top 49% of all ranked servers sits Local Aim Training, at #10,962 on hours played over seven days.
What is the current population on Local Aim Training?
The last sighting of Local Aim Training was 4 days 20 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
What is the current map on Local Aim Training?
The map on Local Aim Training is procedural, produced by the game.
What are the rules on Local Aim Training, and what settings does it run?
No gather rate appears in the name of Local Aim Training. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does Local Aim Training run from?
No region is published by Local Aim Training. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 179.238.47.103:28015 is its address.
Is Local Aim Training up, and how good is its uptime?
Offline for now: Local Aim Training was last seen 4 days 20 hours ago. 4% is the uptime for the last 4 full days, up for 4 of 96 hours. It was first seen by Rust Wipe Tracker on 23 October 2026.
What Rust version is Local Aim Training using?
Rust network protocol 2635 and build 168909 on Windows is what Local Aim Training runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Local Aim Training reset its map?
To tell its rhythm we would need more of Local Aim Training's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 19 days.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Local Aim Training part of?
You will find Local Aim Training on the following Rust Wipe Tracker lists: Modded Rust servers and Aim training servers, live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Local Aim Training?
The game's server browser picks up these Local Aim Training tags: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Local Aim Training?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 179.238.47.103:28015.