RuneForge Test
Offline 179.32.221.78:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 81 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 82 / 225
- RustSpain.com | EU Main 31 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 84 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 20 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of RuneForge Test against other Rust servers?
Over the past seven days, RuneForge Test has climbed to #15,402 for player hours, putting it in the top – of all ranked servers.
Is RuneForge Test busy at the moment?
The last sighting of RuneForge Test was 38 days 17 hours ago; it is offline right now.
Map and rules
What is the current map on RuneForge Test?
The map on RuneForge Test is procedural, produced by the game.
What are the rules on RuneForge Test, and what settings does it run?
You will not find a gather rate in the name of RuneForge Test. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of RuneForge Test?
You will find no region published by RuneForge Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 179.32.221.78:28015 is its address.
Is RuneForge Test up, and how good is its uptime?
The current status for RuneForge Test is offline, last seen 38 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 19 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RuneForge Test operate?
Rust network protocol 2633 and build 163207 on Windows is what RuneForge Test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does RuneForge Test wipe? What schedule does it follow?
To tell its rhythm we would need more of RuneForge Test's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 50 days 21 hours.
Tags and filters
Where does RuneForge Test appear across the Rust Wipe Tracker lists and filters?
You will find RuneForge Test on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on RuneForge Test?
Read off the game's server browser, the tags for RuneForge Test are: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join RuneForge Test?
Enter client.connect 179.32.221.78:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.