Testing DO NOT ENTER
Offline SA 179.37.0.31:29015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 81% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 7h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 7hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustArgentinaSergiopalm PVP/PVE 1 / 100
- BRASUKA - VANILLA | MENSAL | SEM LIMITE 0 / 200
- Rustoria.co - BR Long 18 / 200
- [LATAM] Sudamerica United | 26/10 Wipe 2 / 200
- PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE 0 / 100
- [LATAM] Nakers | Sin Limite | Mensual 2 / 120
Quick answers
From the figures on this page.
Player activity
Where does Testing DO NOT ENTER place among Rust servers?
Ranked #13,790 on player hours over the last seven days, Testing DO NOT ENTER is #195 in South America and in the top 62% of all ranked servers.
Is Testing DO NOT ENTER busy at the moment?
The last sighting of Testing DO NOT ENTER was 4 days 6 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
On what map does Testing DO NOT ENTER take place?
Generated by the game with seed 1337, the procedural map on Testing DO NOT ENTER is size 4,096. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Testing DO NOT ENTER?
The name of Testing DO NOT ENTER gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Testing DO NOT ENTER based?
With its SA tag, Testing DO NOT ENTER places itself in South America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 179.37.0.31:29015 is its address.
What is the uptime of Testing DO NOT ENTER, and is it online?
Testing DO NOT ENTER is offline at the moment, with the last sighting 4 days 6 hours ago. 5% is the uptime for the last 4 full days, up for 5 of 96 hours. It was first seen by Rust Wipe Tracker on 24 October 2026.
On what Rust version does Testing DO NOT ENTER operate?
The version on Testing DO NOT ENTER is Rust network protocol 2635 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Testing DO NOT ENTER reset its map?
This next-wipe estimate for Testing DO NOT ENTER is based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 11 days 6 hours. In its tags it publishes the wipe schedule: monthly.
Server tags
Where does Testing DO NOT ENTER appear in Rust Wipe Tracker lists and filters?
You will find Testing DO NOT ENTER on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Testing DO NOT ENTER?
The game's server browser picks up these Testing DO NOT ENTER tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; SA (South America): The server browser files it under South America. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Testing DO NOT ENTER?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 179.37.0.31:29015. https://discord.com/invite/AFCK2MPMCB is its website.
