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Network live 11,617 servers online 40,309 players aboard 87 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Testing DO NOT ENTER

Offline SA 179.37.19.42:29015 checked 4d ago

monthly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 11h
0/ 50 players now 0% full
07-day averagepeak –
#15,339ranktop 69% · #203 in SA
11d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

Wipe schedule

Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 11h.

The force wipe

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 11h
    Next wipe expected · the force wipe
  2. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average 0 / 100
  2. BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average 0 / 200
  3. Rustoria.co - BR LongSA · groups of 12+ · monthly · 66 on average 29 / 200
  4. [LATAM] Sudamerica United | 26/10 WipeSA · groups of 32+ · monthly · 17 on average 2 / 200
  5. PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCESA · groups of 8+ · monthly · 11 on average 5 / 100
  6. [LATAM] Nakers | Sin Limite | MensualSA · groups of 8+ · monthly · 4 on average 2 / 120
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Testing DO NOT ENTER place among Rust servers?

Ranked #15,339 on player hours over the last seven days, Testing DO NOT ENTER is #203 in South America and in the top 69% of all ranked servers.

What is the current population on Testing DO NOT ENTER?

The last sighting of Testing DO NOT ENTER was 4 days 2 hours ago; it is offline right now. For the last seven days the average player count was 0.

Server rules

What is the current map on Testing DO NOT ENTER?

Size 4,096 and seed 1337 define the procedural map Testing DO NOT ENTER runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Testing DO NOT ENTER?

The name of Testing DO NOT ENTER gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of Testing DO NOT ENTER?

With its SA tag, Testing DO NOT ENTER places itself in South America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 179.37.19.42:29015.

What is the uptime of Testing DO NOT ENTER, and is it online?

Testing DO NOT ENTER is offline at the moment, with the last sighting 4 days 2 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Testing DO NOT ENTER using?

On Windows, Testing DO NOT ENTER runs Rust network protocol 2635 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How often does Testing DO NOT ENTER wipe, and at what times?

The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 11 days 3 hours. Its tags carry a monthly wipe schedule.

Server tags

Where does Testing DO NOT ENTER appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Testing DO NOT ENTER are: Modded Rust servers. These are the filters that bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Testing DO NOT ENTER?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; SA (South America): The server browser files it under South America are the tags Testing DO NOT ENTER publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Testing DO NOT ENTER?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 179.37.19.42:29015. You will find its website at https://discord.com/invite/AFCK2MPMCB.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.