Testing DO NOT ENTER
Offline SA 179.37.19.42:29015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 11h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 11hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustArgentinaSergiopalm PVP/PVE 0 / 100
- BRASUKA - VANILLA | MENSAL | SEM LIMITE 0 / 200
- Rustoria.co - BR Long 29 / 200
- [LATAM] Sudamerica United | 26/10 Wipe 2 / 200
- PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE 5 / 100
- [LATAM] Nakers | Sin Limite | Mensual 2 / 120
Quick answers
From the figures on this page.
Player activity
Where does Testing DO NOT ENTER place among Rust servers?
Ranked #15,339 on player hours over the last seven days, Testing DO NOT ENTER is #203 in South America and in the top 69% of all ranked servers.
What is the current population on Testing DO NOT ENTER?
The last sighting of Testing DO NOT ENTER was 4 days 2 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
What is the current map on Testing DO NOT ENTER?
Size 4,096 and seed 1337 define the procedural map Testing DO NOT ENTER runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Testing DO NOT ENTER?
The name of Testing DO NOT ENTER gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Testing DO NOT ENTER?
With its SA tag, Testing DO NOT ENTER places itself in South America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 179.37.19.42:29015.
What is the uptime of Testing DO NOT ENTER, and is it online?
Testing DO NOT ENTER is offline at the moment, with the last sighting 4 days 2 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Testing DO NOT ENTER using?
On Windows, Testing DO NOT ENTER runs Rust network protocol 2635 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Testing DO NOT ENTER wipe, and at what times?
The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 11 days 3 hours. Its tags carry a monthly wipe schedule.
Server tags
Where does Testing DO NOT ENTER appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Testing DO NOT ENTER are: Modded Rust servers. These are the filters that bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on Testing DO NOT ENTER?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; SA (South America): The server browser files it under South America are the tags Testing DO NOT ENTER publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Testing DO NOT ENTER?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 179.37.19.42:29015. You will find its website at https://discord.com/invite/AFCK2MPMCB.
