Testing DO NOT ENTER
Offline SA 179.37.82.15:29015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 6h.
The force wipe · high confidenceComing wipes
- 7d 6hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 6hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 6hNext wipe expected · the force wipe
-
Sun 18 Oct, 04:18 UTC 05:18 UK · 11d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustArgentinaSergiopalm PVP/PVE 0 / 100
- BRASUKA - VANILLA | MENSAL | SEM LIMITE 0 / 200
- Rustoria.co - BR Long 24 / 200
- [LATAM] Sudamerica United | 26/10 Wipe 1 / 200
- PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE 3 / 100
- [LATAM] Nakers | Sin Limite | Mensual 3 / 120
Quick answers
From the figures on this page.
Player activity
Where does Testing DO NOT ENTER place among Rust servers?
On player hours over the last seven days, Testing DO NOT ENTER ranks #15,266 overall and #204 in South America, in the top 69% of all ranked servers.
How many players are on Testing DO NOT ENTER right now?
The last sighting of Testing DO NOT ENTER was 10 days 12 hours ago; it is offline right now.
Server rules
What is the current map on Testing DO NOT ENTER?
The game generates the procedural map on Testing DO NOT ENTER at size 4,096 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page.
What settings and rules should you know for Testing DO NOT ENTER?
You will not find a gather rate in the name of Testing DO NOT ENTER. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Testing DO NOT ENTER run from?
Its SA tag puts Testing DO NOT ENTER in South America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 179.37.82.15:29015.
Is Testing DO NOT ENTER up, and how good is its uptime?
Testing DO NOT ENTER is offline at the moment, with the last sighting 10 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
What Rust version is Testing DO NOT ENTER using?
Rust network protocol 2634 and build 167781 on Windows is what Testing DO NOT ENTER runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What should you expect from wipe day on Testing DO NOT ENTER?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Testing DO NOT ENTER wipe? What schedule does it follow?
Once a month is all Testing DO NOT ENTER wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 11 days 7 hours. A wipe every month is the schedule given in its tags.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Testing DO NOT ENTER part of?
You will find Testing DO NOT ENTER on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Testing DO NOT ENTER?
The game's server browser picks up these Testing DO NOT ENTER tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; SA (South America): In the server browser it appears under South America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Testing DO NOT ENTER?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 179.37.82.15:29015. Its website can be found at https://discord.com/invite/AFCK2MPMCB.
