testvalley
Offline 179.60.168.73:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 183 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 83 / 700
- RustSpain.com | EU Main 23 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 28 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 267 / 700
Quick answers
From the figures on this page.
Player activity
Where does testvalley place among Rust servers?
In the top 61% of all ranked servers sits testvalley, at #14,326 on hours played over seven days.
What is the current population on testvalley?
The last sighting of testvalley was 32 days 21 hours ago; it is offline right now.
Map and rules
What is the current map on testvalley?
The game generates the procedural map that testvalley runs.
What are the rules on testvalley, and what settings does it run?
The name of testvalley gives no gather rate. A group holds no more than 15 players. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is testvalley based?
No region is published by testvalley. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 179.60.168.73:28015.
What is the uptime of testvalley, and is it online?
testvalley is offline at the moment, with the last sighting 32 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 26 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is testvalley using?
Rust network protocol 2633 and build 165217 on Windows is what testvalley runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does testvalley wipe, and at what times?
There are too few of testvalley's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 34 days 9 hours.
Tags and filters
Where does testvalley appear in Rust Wipe Tracker lists and filters?
You will find testvalley on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on testvalley?
Read off the game's server browser, the tags for testvalley are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Slot count: 100; ts15 (Group limit): Teams are limited to 15 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join testvalley?
Enter client.connect 179.60.168.73:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.