FACERUST | MAIN
Online 179.61.132.163:27012 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 15:20 UTC 16:20 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 12 Oct, 16:45 UTC 17:45 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 4.9 days
- Players before
- 0
-
Fri 9 Oct, 21:19 UTC 22:19 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 303 / 375
- Rustoria.co - EU East Long 394 / 475
- Rusty Moose |EU Main| 952 / 1000
- Rustafied.com - EU Friday 42 / 100
- eulongtest (private perf box) 480 / 8
- Rustoria.co - EU Main 981 / 1000
Quick answers
From the figures on this page.
Player count
How does FACERUST | MAIN compare with other Rust servers in the rankings?
In the top 17% of all ranked servers sits FACERUST | MAIN, at #3,895 on hours played over seven days.
Is FACERUST | MAIN busy at the moment?
The current count is 2 players on 300 slots for FACERUST | MAIN. Averaged over the past week: 1 players, peaking at 5. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 2 players.
Map and rules
Which map is active on FACERUST | MAIN?
The game generates the procedural map on FACERUST | MAIN at size 3,750 with seed 812985120. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.
What are the rules on FACERUST | MAIN, and what settings does it run?
The name of FACERUST | MAIN gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is FACERUST | MAIN based?
There is no region published for FACERUST | MAIN. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 179.61.132.163:27012.
Does FACERUST | MAIN perform well?
Averaged over the last 48 hours, server fps was 113, with a low of 103. Buildings, deployables and all the rest of the world pushed its entity count as high as 103,557. 3,151 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is FACERUST | MAIN, and is it currently online?
Right now, FACERUST | MAIN is online. The uptime it reports puts its last restart at about 9 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does FACERUST | MAIN operate?
The version on FACERUST | MAIN is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does FACERUST | MAIN handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. By day 2 it had fallen below half where the crowd did not hold.
How often does FACERUST | MAIN wipe, and at what times?
There is no next wipe to predict for FACERUST | MAIN: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 12 days 4 hours.
Server tags
Where does FACERUST | MAIN appear across the Rust Wipe Tracker lists and filters?
You will find FACERUST | MAIN on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on FACERUST | MAIN?
The game's server browser picks up these FACERUST | MAIN tags: gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): Slot count: 300; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join FACERUST | MAIN?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 179.61.132.163:27012. https://discord.com/invite/jy3NHXaXZm is its website.
