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Network live 11,883 servers online 104,335 players aboard 530 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

FACERUST | MAIN

Online 179.61.132.163:27012 checked 13m ago

carbon
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
2/ 300 players now 1% full
17-day averagepeak 5
#3,895ranktop 17%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 17 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 17 Oct, 15:20 UTC 16:20 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct, 16:45 UTC 17:45 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    4.9 days
    Players before
    0
  3. Fri 9 Oct, 21:19 UTC 22:19 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average 303 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 394 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 952 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 42 / 100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average 480 / 8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 981 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does FACERUST | MAIN compare with other Rust servers in the rankings?

In the top 17% of all ranked servers sits FACERUST | MAIN, at #3,895 on hours played over seven days.

Is FACERUST | MAIN busy at the moment?

The current count is 2 players on 300 slots for FACERUST | MAIN. Averaged over the past week: 1 players, peaking at 5. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 2 players.

Map and rules

Which map is active on FACERUST | MAIN?

The game generates the procedural map on FACERUST | MAIN at size 3,750 with seed 812985120. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What are the rules on FACERUST | MAIN, and what settings does it run?

The name of FACERUST | MAIN gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is FACERUST | MAIN based?

There is no region published for FACERUST | MAIN. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 179.61.132.163:27012.

Does FACERUST | MAIN perform well?

Averaged over the last 48 hours, server fps was 113, with a low of 103. Buildings, deployables and all the rest of the world pushed its entity count as high as 103,557. 3,151 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is FACERUST | MAIN, and is it currently online?

Right now, FACERUST | MAIN is online. The uptime it reports puts its last restart at about 9 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does FACERUST | MAIN operate?

The version on FACERUST | MAIN is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does FACERUST | MAIN handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 50% of recent cases. By day 2 it had fallen below half where the crowd did not hold.

How often does FACERUST | MAIN wipe, and at what times?

There is no next wipe to predict for FACERUST | MAIN: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 12 days 4 hours.

Server tags

Where does FACERUST | MAIN appear across the Rust Wipe Tracker lists and filters?

You will find FACERUST | MAIN on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on FACERUST | MAIN?

The game's server browser picks up these FACERUST | MAIN tags: gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): Slot count: 300; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join FACERUST | MAIN?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 179.61.132.163:27012. https://discord.com/invite/jy3NHXaXZm is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp300
Max players Slot count: 300.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.