RustDockerServer
Offline 179.64.13.55:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 548 / 675
- Rustoria.co - EU East Long 357 / 525
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU Main 37 / 250
- Rustafied.com - EU Friday 118 / 200
- Rustoria.co - EU East Medium 128 / 300
Quick answers
From the figures on this page.
Population
Where does RustDockerServer place among Rust servers?
A seven-day player-hours count places RustDockerServer at #15,348: the top 69% of every ranked server.
Is RustDockerServer busy at the moment?
The last sighting of RustDockerServer was 3 days 2 hours ago; it is offline right now. For the last seven days the average player count was 0.
Rules and settings
What is the current map on RustDockerServer?
The map on RustDockerServer is procedural, produced by the game.
What settings and rules should you know for RustDockerServer?
The name of RustDockerServer gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of RustDockerServer?
There is no region published for RustDockerServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 179.64.13.55:28015.
Is RustDockerServer up, and how good is its uptime?
Offline for now: RustDockerServer was last seen 3 days 2 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RustDockerServer operate?
Rust network protocol 2604 and build 136664 on Linux is what RustDockerServer runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does RustDockerServer wipe, and at what times?
There are too few of RustDockerServer's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 337 days 18 hours.
Tags and listings
Where does RustDockerServer appear across the Rust Wipe Tracker lists and filters?
You will find RustDockerServer on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on RustDockerServer?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2604 (Protocol): Join only if your game runs protocol 2604; cs136664 (Build): Build number: 136664; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags RustDockerServer publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to RustDockerServer?
Enter client.connect 179.64.13.55:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.