Name of Server as Shown on the Client Server List
Offline 179.64.39.123:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 346 / 400
- Rustoria.co - EU East Long 459 / 500
- Rusty Moose |EU Main| 983 / 1000
- Rustafied.com - EU Friday 45 / 100
- Rustoria.co - EU Main 992 / 1000
- Rustoria.co - US Main 43 / 250
Quick answers
From the figures on this page.
Player activity
Where does Name of Server as Shown on the Client Server List place among Rust servers?
A seven-day player-hours count places Name of Server as Shown on the Client Server List at #14,478: the top 63% of every ranked server.
Is Name of Server as Shown on the Client Server List busy at the moment?
At the moment Name of Server as Shown on the Client Server List is offline, having last been seen 38 days 6 hours ago.
Server rules
What is the current map on Name of Server as Shown on the Client Server List?
The game generates the procedural map that Name of Server as Shown on the Client Server List runs.
What settings and rules should you know for Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is Name of Server as Shown on the Client Server List based?
There is no region published for Name of Server as Shown on the Client Server List. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 179.64.39.123:28015.
How reliable is Name of Server as Shown on the Client Server List, and is it currently online?
Offline for now: Name of Server as Shown on the Client Server List was last seen 38 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.
What Rust version is Name of Server as Shown on the Client Server List using?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Name of Server as Shown on the Client Server List reset its map?
There are too few of Name of Server as Shown on the Client Server List's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 38 days 6 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Name of Server as Shown on the Client Server List part of?
These Rust Wipe Tracker lists take Name of Server as Shown on the Client Server List: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Name of Server as Shown on the Client Server List publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Name of Server as Shown on the Client Server List?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 179.64.39.123:28015.