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Network live 11,817 servers online 87,514 players aboard 401 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Kyle's SeaSkull Server

Offline 179.64.39.240:28015 checked 42d ago

Tracking number · connect
Wipe progress · wiped 43d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,489rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average 201 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 273 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 757 / 800
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 42 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 839 / 900
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average 662 / 725
Help desk

Quick answers

From the figures on this page.

Player count

How does Kyle's SeaSkull Server compare with other Rust servers in the rankings?

Over the past seven days, Kyle's SeaSkull Server has climbed to #15,489 for player hours, putting it in the top – of all ranked servers.

Is Kyle's SeaSkull Server busy at the moment?

The last sighting of Kyle's SeaSkull Server was 42 days 13 hours ago; it is offline right now.

Rules and settings

What are the rules on Kyle's SeaSkull Server, and what settings does it run?

No gather rate appears in the name of Kyle's SeaSkull Server. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Server details

What location does Kyle's SeaSkull Server run from?

No region is published by Kyle's SeaSkull Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 179.64.39.240:28015.

What is the uptime of Kyle's SeaSkull Server, and is it online?

Kyle's SeaSkull Server is offline at the moment, with the last sighting 42 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 16 September 2026.

On what Rust version does Kyle's SeaSkull Server operate?

On Windows, Kyle's SeaSkull Server runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

When does Kyle's SeaSkull Server wipe? What schedule does it follow?

There are too few of Kyle's SeaSkull Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 43 days 5 hours have passed since this world was made.

Server tags

Where does Kyle's SeaSkull Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Kyle's SeaSkull Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Kyle's SeaSkull Server?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Kyle's SeaSkull Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Kyle's SeaSkull Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 179.64.39.240:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.