Rogers Inc Skin Studio
Offline 179.65.163.148:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 171 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 186 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 80 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 255 / 700
- RustSpain.com | EU Main 350 / 350
Quick answers
From the figures on this page.
Population
How does Rogers Inc Skin Studio compare with other Rust servers in the rankings?
In the top 65% of all ranked servers sits Rogers Inc Skin Studio, at #14,380 on hours played over seven days.
What is the current population on Rogers Inc Skin Studio?
The last sighting of Rogers Inc Skin Studio was 20 days 9 hours ago; it is offline right now.
Server rules
On what map does Rogers Inc Skin Studio take place?
The map on Rogers Inc Skin Studio is procedural, produced by the game.
What settings and rules should you know for Rogers Inc Skin Studio?
No gather rate appears in the name of Rogers Inc Skin Studio. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Rogers Inc Skin Studio based?
There is no region published for Rogers Inc Skin Studio. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 179.65.163.148:28015.
What is the uptime of Rogers Inc Skin Studio, and is it online?
The current status for Rogers Inc Skin Studio is offline, last seen 20 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 8 October 2026.
What Rust version is Rogers Inc Skin Studio using?
On Windows, Rogers Inc Skin Studio runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does Rogers Inc Skin Studio reset its map?
There are too few of Rogers Inc Skin Studio's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 20 days 16 hours have passed since this world was made.
Tags and filters
Where does Rogers Inc Skin Studio appear in Rust Wipe Tracker lists and filters?
You will find Rogers Inc Skin Studio on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rogers Inc Skin Studio?
Read off the game's server browser, the tags for Rogers Inc Skin Studio are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Rogers Inc Skin Studio?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 179.65.163.148:28015.