TestServer
Offline 180.144.66.116:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 392 / 425
- Rustoria.co - EU East Long 458 / 500
- Rusty Moose |EU Main| 984 / 1000
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU Main 989 / 1000
- Rustoria.co - US Main 27 / 250
Quick answers
From the figures on this page.
Player count
What is the ranking of TestServer against other Rust servers?
A seven-day player-hours count places TestServer at #13,272: the top – of every ranked server.
Is TestServer busy at the moment?
The last sighting of TestServer was 39 days 3 hours ago; it is offline right now.
Server rules
Which map is active on TestServer?
The game generates the procedural map that TestServer runs.
What settings and rules should you know for TestServer?
The name of TestServer gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is TestServer based?
No region is published by TestServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 180.144.66.116:28015.
Is TestServer up, and how good is its uptime?
Offline for now: TestServer was last seen 39 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 20 September 2026.
On what Rust version does TestServer operate?
The version on TestServer is Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does TestServer reset its map?
Its rhythm cannot yet be told: too few of TestServer's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 55 days 17 hours.
Tags and listings
Where does TestServer appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TestServer: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on TestServer?
The game's server browser picks up these TestServer tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to TestServer?
Enter client.connect 180.144.66.116:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.