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Network live 11,880 servers online 98,236 players aboard 395 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TestServer

Offline 180.144.66.116:28015 checked 39d ago

Tracking number · connect
Wipe progress · wiped 55d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 1 players now 100% full
07-day averagepeak –
#13,272rankno region published
55d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 392 / 425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 458 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 984 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 56 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 989 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 27 / 250
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of TestServer against other Rust servers?

A seven-day player-hours count places TestServer at #13,272: the top – of every ranked server.

Is TestServer busy at the moment?

The last sighting of TestServer was 39 days 3 hours ago; it is offline right now.

Server rules

Which map is active on TestServer?

The game generates the procedural map that TestServer runs.

What settings and rules should you know for TestServer?

The name of TestServer gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is TestServer based?

No region is published by TestServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 180.144.66.116:28015.

Is TestServer up, and how good is its uptime?

Offline for now: TestServer was last seen 39 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 20 September 2026.

On what Rust version does TestServer operate?

The version on TestServer is Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does TestServer reset its map?

Its rhythm cannot yet be told: too few of TestServer's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 55 days 17 hours.

Tags and listings

Where does TestServer appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TestServer: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on TestServer?

The game's server browser picks up these TestServer tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to TestServer?

Enter client.connect 180.144.66.116:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.