Staging PVE Australia (Carbon)
Online OC 180.150.91.79:26010 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 70% in OC, and #410 of the quad servers (top 50%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 9h.
The force wipe · high confidenceComing wipes
- 7d 9hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 9hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 9hNext wipe expected · the force wipe
-
Sat 10 Oct, 06:06 UTC 07:06 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 4 Oct, 12:58 UTC 13:58 UK · 24d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN 2 / 50
- Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. 1 / 50
- Noob Friendly PVE Server 0 / 100
- Reforged Hybrid | PvE/PvP Zones | Zombies | Events 7 / 140
- [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 21 / 200
- [AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing 8 / 200
Quick answers
From the figures on this page.
Player count
Where does Staging PVE Australia (Carbon) place among Rust servers?
On player hours over the last seven days, Staging PVE Australia (Carbon) ranks #7,386 overall and #149 in Oceania, in the top 33% of all ranked servers. The quad group puts it at #410.
How many players are on Staging PVE Australia (Carbon) right now?
Checking now: 0 players on 40 slots at Staging PVE Australia (Carbon). The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.
Rules and settings
What is the current map on Staging PVE Australia (Carbon)?
Generated by the game with seed 354320, the procedural map on Staging PVE Australia (Carbon) is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on Staging PVE Australia (Carbon)?
No gather rate appears in the name of Staging PVE Australia (Carbon). A group may hold 4 players at most (quad). It runs softcore, Facepunch's gentler ruleset: some of your loot is kept. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Staging PVE Australia (Carbon) run from?
With its OC tag, Staging PVE Australia (Carbon) places itself in Oceania. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 180.150.91.79:26010.
What is the performance like on Staging PVE Australia (Carbon)?
Server fps over the last 48 hours averaged 179; the lowest was 106. Buildings, deployables and all the rest of the world pushed its entity count as high as 118,000. Memory use peaked at 2,880 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is Staging PVE Australia (Carbon) up, and how good is its uptime?
Staging PVE Australia (Carbon) is up and online at the moment. Its reported uptime suggests a restart roughly 2 hours ago. It was up 149 of 168 hours over the last 7 full days, 89% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Staging PVE Australia (Carbon) operate?
The version on Staging PVE Australia (Carbon) is Rust network protocol 2635 and build 169621, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on Staging PVE Australia (Carbon) when wipe day arrives?
1 players is the average peak across its recent wipes. 38 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
When does Staging PVE Australia (Carbon) wipe? What schedule does it follow?
Staging PVE Australia (Carbon) wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 19 days 3 hours. Its tags carry a monthly wipe schedule.
Tags and listings
Where does Staging PVE Australia (Carbon) appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Staging PVE Australia (Carbon) are: Oceania Rust servers, Modded Rust servers and Best Rust PvE servers. On the server list, apply Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly and it appears.
How should you read the tags on Staging PVE Australia (Carbon)?
Read off the game's server browser, the tags for Staging PVE Australia (Carbon) are: gmsoftcore (Game mode): Softcore rules, which are easier; mp40 (Max players): The server has 40 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169621 (Build): Build number: 169621; ptsw (Networking): 'sw' is the network layer; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): In the server browser it appears under Oceania. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Staging PVE Australia (Carbon)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 180.150.91.79:26010. You will find its website at https://discord.com/invite/t3CSMukWdC.
