Skip to the page
Network live 11,645 servers online 42,938 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

LinuxGSM X10SDV

Offline 180.165.51.44:28015 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 5 players now 20% full
07-day averagepeak 1
#10,192ranktop 46%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75109:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 01:40 UTC 01:40 UK · 4d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct, 00:03 UTC 01:03 UK · 6d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2.1 days
    Players before
    1
  3. Wed 21 Oct, 00:56 UTC 01:56 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 102 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 131 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 46 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 4 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of LinuxGSM X10SDV against other Rust servers?

A seven-day player-hours count places LinuxGSM X10SDV at #10,192: the top 46% of every ranked server.

What is the current population on LinuxGSM X10SDV?

At the moment LinuxGSM X10SDV is offline, having last been seen 45 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 09:00 UTC with an average of 1 players.

Server rules

What is the current map on LinuxGSM X10SDV?

The map on LinuxGSM X10SDV is procedural, produced by the game.

What are the rules on LinuxGSM X10SDV, and what settings does it run?

You will not find a gather rate in the name of LinuxGSM X10SDV. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of LinuxGSM X10SDV?

You will find no region published by LinuxGSM X10SDV. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 180.165.51.44:28015.

Is LinuxGSM X10SDV up, and how good is its uptime?

The current status for LinuxGSM X10SDV is offline, last seen 45 hours ago. It was up 17 of 168 hours over the last 7 full days, 10% of the time. It was first seen by Rust Wipe Tracker on 17 October 2026.

On what Rust version does LinuxGSM X10SDV operate?

The version on LinuxGSM X10SDV is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does LinuxGSM X10SDV handle its wipe days?

The average busiest point of its recent wipes was 1 players. After 4 hours the latest wipe's crowd hit its peak.

On what schedule does LinuxGSM X10SDV reset its map?

LinuxGSM X10SDV wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 4 days 6 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is LinuxGSM X10SDV part of?

The Rust Wipe Tracker lists that include LinuxGSM X10SDV are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on LinuxGSM X10SDV?

The game's server browser picks up these LinuxGSM X10SDV tags: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join LinuxGSM X10SDV?

Enter client.connect 180.165.51.44:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp5
Max players The server has 5 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.