My Local Rust Server
Offline 180.181.136.87:28015 checked 7d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player count
Where does My Local Rust Server place among Rust servers?
Over the past seven days, My Local Rust Server has climbed to #13,146 for player hours, putting it in the top 59% of all ranked servers.
What is the current population on My Local Rust Server?
The last sighting of My Local Rust Server was 7 days 7 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Map and rules
Which map is active on My Local Rust Server?
The game generates the procedural map that My Local Rust Server runs.
Which settings and rules apply on My Local Rust Server?
You will not find a gather rate in the name of My Local Rust Server. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is My Local Rust Server based?
There is no region published for My Local Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 180.181.136.87:28015.
What is the uptime of My Local Rust Server, and is it online?
The current status for My Local Rust Server is offline, last seen 7 days 7 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 21 October 2026.
On what Rust version does My Local Rust Server operate?
Rust network protocol 2634 and build 167781 on Windows is what My Local Rust Server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does My Local Rust Server wipe? What schedule does it follow?
To tell its rhythm we would need more of My Local Rust Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 7 days 8 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is My Local Rust Server part of?
These Rust Wipe Tracker lists take My Local Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Local Rust Server?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags My Local Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join My Local Rust Server?
Enter client.connect 180.181.136.87:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.