My Rust server | Powered by AMP
Offline 180.222.170.71:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 141 / 250
- Rustoria.co - EU East Long 115 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 19 / 250
- Rustafied.com - EU Friday 11 / 100
- Rustoria.co - EU East Medium 18 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of My Rust server | Powered by AMP against other Rust servers?
Over the past seven days, My Rust server | Powered by AMP has climbed to #15,025 for player hours, putting it in the top – of all ranked servers.
What is the current population on My Rust server | Powered by AMP?
At the moment My Rust server | Powered by AMP is offline, having last been seen 44 days 10 hours ago.
Server rules
Which map is active on My Rust server | Powered by AMP?
The game generates the procedural map that My Rust server | Powered by AMP runs.
Which settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does My Rust server | Powered by AMP run from?
There is no region published for My Rust server | Powered by AMP. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 180.222.170.71:28015 is its address.
Is My Rust server | Powered by AMP up, and how good is its uptime?
Offline for now: My Rust server | Powered by AMP was last seen 44 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does My Rust server | Powered by AMP operate?
The version on My Rust server | Powered by AMP is Rust network protocol 2633 and build 163794, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does My Rust server | Powered by AMP reset its map?
There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 46 days 20 hours.
Tags and listings
Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Rust server | Powered by AMP?
Read off the game's server browser, the tags for My Rust server | Powered by AMP are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join My Rust server | Powered by AMP?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 180.222.170.71:28015.