Proboy's server
Offline 180.247.47.85:28015 checked 10h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
Where does Proboy's server place among Rust servers?
A seven-day player-hours count places Proboy's server at #6,904: the top 31% of every ranked server.
How many players are on Proboy's server right now?
At the moment Proboy's server is offline, having last been seen 10 hours ago. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 01:00 UTC with an average of 1 players.
Map and rules
Which map is active on Proboy's server?
A procedural map, generated by the game, is what Proboy's server runs.
What are the rules on Proboy's server, and what settings does it run?
You will not find a gather rate in the name of Proboy's server. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Proboy's server?
There is no region published for Proboy's server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 180.247.47.85:28015.
Is Proboy's server up, and how good is its uptime?
Proboy's server is offline at the moment, with the last sighting 10 hours ago. Across the last 1 full day, uptime came to 29%: 7 of 24 hours. 26 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Proboy's server operate?
On Windows, Proboy's server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Proboy's server wipe? What schedule does it follow?
To tell its rhythm we would need more of Proboy's server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 10 days 9 hours.
Tags and listings
Where does Proboy's server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Proboy's server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Proboy's server?
The game's server browser picks up these Proboy's server tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Proboy's server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 180.247.47.85:28015.