Test Server - Dont enter
Offline 181.21.28.145:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 16h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 16hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 11 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 0 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 27 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 22 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 1 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 58 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Test Server - Dont enter against other Rust servers?
A seven-day player-hours count places Test Server - Dont enter at #14,497: the top – of every ranked server.
Is Test Server - Dont enter busy at the moment?
At the moment Test Server - Dont enter is offline, having last been seen 42 days 2 hours ago.
Rules and settings
What is the current map on Test Server - Dont enter?
A procedural map, generated by the game, is what Test Server - Dont enter runs.
What are the rules on Test Server - Dont enter, and what settings does it run?
You will not find a gather rate in the name of Test Server - Dont enter. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Test Server - Dont enter based?
No region is published by Test Server - Dont enter. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 181.21.28.145:28015 is its address.
What is the uptime of Test Server - Dont enter, and is it online?
Offline for now: Test Server - Dont enter was last seen 42 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 16 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test Server - Dont enter using?
Rust network protocol 2633 and build 163794 on Windows is what Test Server - Dont enter runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does Test Server - Dont enter wipe? What schedule does it follow?
This next-wipe estimate for Test Server - Dont enter is based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 54 days 4 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Tags and listings
Where does Test Server - Dont enter appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test Server - Dont enter are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Test Server - Dont enter?
The game's server browser picks up these Test Server - Dont enter tags: gmvanilla (Game mode): Vanilla survival gameplay; mp3 (Max players): The server has 3 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Test Server - Dont enter?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 181.21.28.145:28015.