My Private Rust Server
Offline 183.143.1.62:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 31 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 32 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 23 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of My Private Rust Server against other Rust servers?
In the top 61% of all ranked servers sits My Private Rust Server, at #13,811 on hours played over seven days.
What is the current population on My Private Rust Server?
At the moment My Private Rust Server is offline, having last been seen 33 days 19 hours ago.
Map and rules
On what map does My Private Rust Server take place?
A procedural map, generated by the game, is what My Private Rust Server runs.
What settings and rules should you know for My Private Rust Server?
No gather rate appears in the name of My Private Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of My Private Rust Server?
There is no region published for My Private Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 183.143.1.62:28015.
Is My Private Rust Server up, and how good is its uptime?
The current status for My Private Rust Server is offline, last seen 33 days 19 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 23 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Private Rust Server operate?
Rust network protocol 2633 and build 165217 on Windows is what My Private Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does My Private Rust Server reset its map?
Its rhythm cannot yet be told: too few of My Private Rust Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 35 days 13 hours.
Tags and filters
Where does My Private Rust Server appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Private Rust Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on My Private Rust Server?
The game's server browser picks up these My Private Rust Server tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join My Private Rust Server?
Enter client.connect 183.143.1.62:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.