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Network live 11,876 servers online 94,650 players aboard 162 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Local Server

Offline 183.80.151.60:28015 checked 2d ago

Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak 1
#14,325ranktop 65%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 16:07 UTC 16:07 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average 802 / 850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average 57 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average 118 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average 459 / 525
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average 282 / 350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average 214 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

Where does My Local Server place among Rust servers?

Over the past seven days, My Local Server has climbed to #14,325 for player hours, putting it in the top 65% of all ranked servers.

Is My Local Server busy at the moment?

At the moment My Local Server is offline, having last been seen 2 days 1 hours ago. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

What is the current map on My Local Server?

The game generates the procedural map that My Local Server runs.

What settings and rules should you know for My Local Server?

No gather rate appears in the name of My Local Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of My Local Server?

No region is published by My Local Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 183.80.151.60:28015 is its address.

Is My Local Server up, and how good is its uptime?

Offline for now: My Local Server was last seen 2 days 1 hours ago. 0 of 24 hours were up in the last 1 full day, a 0% share. 25 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does My Local Server operate?

On Windows, My Local Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does My Local Server handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 1 hours the latest wipe's crowd hit its peak.

How often does My Local Server wipe, and at what times?

Its rhythm cannot yet be told: too few of My Local Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 2 days 1 hours.

Server tags

Where does My Local Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take My Local Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on My Local Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags My Local Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join My Local Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 183.80.151.60:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.