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Network live 11,750 servers online 60,289 players aboard 126 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Test

Offline 183.94.166.217:28015 checked 42d ago

Tracking number · connect
Wipe progress · wiped 42d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 1 players now 100% full
07-day averagepeak –
#14,448rankno region published
42d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average 515 / 625
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average 31 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average 51 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 265 / 325
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 103 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average 119 / 150
Help desk

Quick answers

From the figures on this page.

Player count

How does Local Test compare with other Rust servers in the rankings?

In the top – of all ranked servers sits Local Test, at #14,448 on hours played over seven days.

How many players are on Local Test right now?

At the moment Local Test is offline, having last been seen 42 days 6 hours ago.

Server rules

What is the current map on Local Test?

A procedural map, generated by the game, is what Local Test runs.

What settings and rules should you know for Local Test?

The name of Local Test gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does Local Test run from?

No region is published by Local Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 183.94.166.217:28015.

How reliable is Local Test, and is it currently online?

The current status for Local Test is offline, last seen 42 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Local Test operate?

The version on Local Test is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

On what schedule does Local Test reset its map?

Its rhythm cannot yet be told: too few of Local Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 42 days 6 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Local Test part of?

You will find Local Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Test?

Read off the game's server browser, the tags for Local Test are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join Local Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 183.94.166.217:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.