Cvsper_IX
Offline 184.162.4.107:28015 checked 29m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 328 / 375
- Rustoria.co - EU East Long 215 / 250
- Rusty Moose |EU Main| 38 / 250
- Rustoria.co - EU Main 30 / 250
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU East Medium 74 / 200
Quick answers
From the figures on this page.
Player count
Where does Cvsper_IX place among Rust servers?
In the top 36% of all ranked servers sits Cvsper_IX, at #7,938 on hours played over seven days.
What is the current population on Cvsper_IX?
At the moment Cvsper_IX is offline, having last been seen 29 minutes ago. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 22:00 UTC, averaging 1 players.
Rules and settings
Which map is active on Cvsper_IX?
The game generates the procedural map that Cvsper_IX runs.
What settings and rules should you know for Cvsper_IX?
The name of Cvsper_IX gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Cvsper_IX run from?
No region is published by Cvsper_IX. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 184.162.4.107:28015.
What is the uptime of Cvsper_IX, and is it online?
The current status for Cvsper_IX is offline, last seen 29 minutes ago. It was up 14 of 168 hours over the last 7 full days, 8% of the time. 18 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Cvsper_IX operate?
Rust network protocol 2635 and build 168909 on Windows is what Cvsper_IX runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Cvsper_IX wipe, and at what times?
There are too few of Cvsper_IX's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 10 days 2 hours.
Tags and filters
Where does Cvsper_IX appear across the Rust Wipe Tracker lists and filters?
You will find Cvsper_IX on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Cvsper_IX?
gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags Cvsper_IX publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Cvsper_IX?
Enter client.connect 184.162.4.107:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.