MixMods Test (carbon)
Offline 184.193.214.107:28015 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 87 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 148 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 60 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 170 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Population
How does MixMods Test (carbon) compare with other Rust servers in the rankings?
Over the past seven days, MixMods Test (carbon) has climbed to #15,960 for player hours, putting it in the top 71% of all ranked servers.
Is MixMods Test (carbon) busy at the moment?
The last sighting of MixMods Test (carbon) was 22 days 10 hours ago; it is offline right now.
Server rules
Which map is active on MixMods Test (carbon)?
The map on MixMods Test (carbon) is procedural, produced by the game.
Which settings and rules apply on MixMods Test (carbon)?
You will not find a gather rate in the name of MixMods Test (carbon). The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is MixMods Test (carbon) based?
No region is published by MixMods Test (carbon). The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 184.193.214.107:28015.
How reliable is MixMods Test (carbon), and is it currently online?
The current status for MixMods Test (carbon) is offline, last seen 22 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 7 October 2026.
What Rust version is MixMods Test (carbon) using?
On Linux, MixMods Test (carbon) runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does MixMods Test (carbon) wipe? What schedule does it follow?
To tell its rhythm we would need more of MixMods Test (carbon)'s wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 22 days 11 hours.
Tags and listings
Where does MixMods Test (carbon) appear in Rust Wipe Tracker lists and filters?
You will find MixMods Test (carbon) on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on MixMods Test (carbon)?
The game's server browser picks up these MixMods Test (carbon) tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to MixMods Test (carbon)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 184.193.214.107:28015.