Server name on in-game server list
Offline 184.53.48.22:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 236 / 275
- Rustoria.co - EU East Long 153 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 32 / 100
- Rustoria.co - EU East Medium 42 / 200
Quick answers
From the figures on this page.
Player count
How does Server name on in-game server list compare with other Rust servers in the rankings?
Over the past seven days, Server name on in-game server list has climbed to #13,280 for player hours, putting it in the top – of all ranked servers.
What is the current population on Server name on in-game server list?
The last sighting of Server name on in-game server list was 38 days 1 hours ago; it is offline right now.
Server rules
Which map is active on Server name on in-game server list?
The game generates the procedural map that Server name on in-game server list runs.
What settings and rules should you know for Server name on in-game server list?
The name of Server name on in-game server list gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Server name on in-game server list?
No region is published by Server name on in-game server list. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 184.53.48.22:28015 is its address.
Is Server name on in-game server list up, and how good is its uptime?
Offline for now: Server name on in-game server list was last seen 38 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 20 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Server name on in-game server list using?
The version on Server name on in-game server list is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Server name on in-game server list wipe? What schedule does it follow?
There are too few of Server name on in-game server list's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 40 days 2 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Server name on in-game server list part of?
These Rust Wipe Tracker lists take Server name on in-game server list: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Server name on in-game server list?
gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Server name on in-game server list publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Server name on in-game server list?
Enter client.connect 184.53.48.22:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.