RTS
Offline 184.66.160.233:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 8 Oct, 21:14 UTC 22:14 UK · 20d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 8 Oct, 02:09 UTC 03:09 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
-
Tue 6 Oct, 01:57 UTC 02:57 UK · 23d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 149 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 193 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 96 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 225 / 700
- RustSpain.com | EU Main 345 / 350
Quick answers
From the figures on this page.
Player activity
Where does RTS place among Rust servers?
Over the past seven days, RTS has climbed to #13,629 for player hours, putting it in the top 62% of all ranked servers.
How many players are on RTS right now?
At the moment RTS is offline, having last been seen 20 days 18 hours ago.
Map and rules
What settings and rules should you know for RTS?
The name of RTS gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does RTS run from?
You will find no region published by RTS. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 184.66.160.233:28015.
What is the uptime of RTS, and is it online?
The current status for RTS is offline, last seen 20 days 18 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 5 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RTS using?
Rust network protocol 2634 and build 166652 on Windows is what RTS runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does RTS handle its wipe days?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.
On what schedule does RTS reset its map?
RTS wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 20 days 18 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is RTS part of?
The Rust Wipe Tracker lists that include RTS are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on RTS?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags RTS publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to RTS?
Enter client.connect 184.66.160.233:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.