RustHub local test
Offline 184.68.39.102:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 17 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 31 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 9 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 40 / 700
- RustSpain.com | EU Main 160 / 200
Quick answers
From the figures on this page.
Player count
How does RustHub local test compare with other Rust servers in the rankings?
A seven-day player-hours count places RustHub local test at #15,284: the top 69% of every ranked server.
Is RustHub local test busy at the moment?
At the moment RustHub local test is offline, having last been seen 3 days 1 hours ago. The seven-day average for this server is 0 players.
Rules and settings
Which map is active on RustHub local test?
A procedural map, generated by the game, is what RustHub local test runs.
What settings and rules should you know for RustHub local test?
No gather rate appears in the name of RustHub local test. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of RustHub local test?
No region is published by RustHub local test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 184.68.39.102:28015.
Is RustHub local test up, and how good is its uptime?
RustHub local test is offline at the moment, with the last sighting 3 days 1 hours ago. 1% is the uptime for the last 3 full days, up for 1 of 72 hours. 26 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RustHub local test using?
On Windows, RustHub local test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does RustHub local test wipe? What schedule does it follow?
To tell its rhythm we would need more of RustHub local test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 3 days 4 hours.
Server tags
Where does RustHub local test appear in Rust Wipe Tracker lists and filters?
You will find RustHub local test on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.
What is the meaning of the server tags on RustHub local test?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags RustHub local test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to RustHub local test?
Enter client.connect 184.68.39.102:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.