ServerName
Offline 185.120.89.70:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 26 Sep, 21:19 UTC 22:19 UK · 32d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 165 / 250
- Rustoria.co - EU East Long 116 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 17 / 100
- Rustoria.co - EU East Medium 25 / 200
Quick answers
From the figures on this page.
Population
How does ServerName compare with other Rust servers in the rankings?
Over the past seven days, ServerName has climbed to #16,818 for player hours, putting it in the top 72% of all ranked servers.
What is the current population on ServerName?
The last sighting of ServerName was 32 days 4 hours ago; it is offline right now.
Server rules
On what map does ServerName take place?
The game generates the procedural map that ServerName runs.
Which settings and rules apply on ServerName?
The name of ServerName gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of ServerName?
There is no region published for ServerName. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 185.120.89.70:28015 is its address.
How reliable is ServerName, and is it currently online?
The current status for ServerName is offline, last seen 32 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 26 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ServerName using?
The version on ServerName is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on ServerName?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does ServerName wipe, and at what times?
There are too few of ServerName's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 32 days 5 hours.
Tags and filters
Where does ServerName appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include ServerName are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on ServerName?
Read off the game's server browser, the tags for ServerName are: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join ServerName?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.120.89.70:28015.