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Network live 11,637 servers online 32,155 players aboard 71 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Test

Offline 185.135.150.35:28015 checked 29d ago

Tracking number · connect
Wipe progress · wiped 30d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 1 players now 0% full
07-day averagepeak –
#16,850ranktop 71%
30d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average 142 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 124 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average 16 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 12 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 36 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Local Test against other Rust servers?

Over the past seven days, Local Test has climbed to #16,850 for player hours, putting it in the top 71% of all ranked servers.

Is Local Test busy at the moment?

The last sighting of Local Test was 29 days 7 hours ago; it is offline right now.

Server rules

On what map does Local Test take place?

The game generates the procedural map that Local Test runs.

What settings and rules should you know for Local Test?

No gather rate appears in the name of Local Test. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.

Server details

What is the location of Local Test?

No region is published by Local Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 185.135.150.35:28015 is its address.

How reliable is Local Test, and is it currently online?

The current status for Local Test is offline, last seen 29 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 28 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Local Test operate?

Rust network protocol 2633 and build 165217 on Windows is what Local Test runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does Local Test reset its map?

To tell its rhythm we would need more of Local Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 30 days 13 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is Local Test part of?

These Rust Wipe Tracker lists take Local Test: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on Local Test?

The game's server browser picks up these Local Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Local Test?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.135.150.35:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.